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Snarbolax Set, SL, DA, Help, etc

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Zerahnor
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Post  Pandaizm Sun Apr 22, 2012 7:33 am

I want Snarby set but seems like it requires a lot of ce and effort to obtain. Is DA good, or way too good? As in overpowered? Worth the effort getting it? Shadow Lair help? Who here has gone there and succeed to go to the Sanctuary? Speedy Cat Rage Panda
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Post  Zerahnor Sun Apr 22, 2012 8:59 am

Divine Avenger is so popular because in a lot of end-game areas people spam a lot, elemental dmg is very useful, as is the charge attack. IF you can use heavy swords moderately well, I suppose it's worth picking up. However, if you generally suck with heavy-class swords, it's probably just going to get you killed more than it saves your ass.

As far as Shadow Lairs.... Until you can reliably foot your portion of the cost of the key (30k atm) and you have a 5* FULL set that includes great shadow defense, you're wasting your time dreaming about this stuff. Shadow Lairs are so hard, the game tosses Vita 25s at you, and I've heard they go up to 30. The monsters there do INSANE damage (insane as in, like 13-16 pips lost from a single attack), and you are "el screwed-o" if you don't have the proper defense. To be totally honest, focusing on the general dmg type of the boss stratum might be a better idea than packing on shadow (for Dual Snarby and Ice Queen, focus on piercing; Roarmy Twins on Roids, focus on elemental; Vana, focus on Shadow and Curse resist) but really all that does is change which enemies you'll have trouble with if/when they land a hit.

It's hard enough even to just get into that Mandos and I (MAYBE Silloe, but I'm not sure) have even seen the inside of a Shadow Lair. I didn't even get past the first floor.... But considering Mandos has a full Snarby set I think it's safe to say he's gotten to the Sanctuary :L
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Post  Pandaizm Sun Apr 22, 2012 9:22 am

Zerahnor wrote:Divine Avenger is so popular because in a lot of end-game areas people spam a lot, elemental dmg is very useful, as is the charge attack. IF you can use heavy swords moderately well, I suppose it's worth picking up. However, if you generally suck with heavy-class swords, it's probably just going to get you killed more than it saves your ass.

As far as Shadow Lairs.... Until you can reliably foot your portion of the cost of the key (30k atm) and you have a 5* FULL set that includes great shadow defense, you're wasting your time dreaming about this stuff. Shadow Lairs are so hard, the game tosses Vita 25s at you, and I've heard they go up to 30. The monsters there do INSANE damage (insane as in, like 13-16 pips lost from a single attack), and you are "el screwed-o" if you don't have the proper defense. To be totally honest, focusing on the general dmg type of the boss stratum might be a better idea than packing on shadow (for Dual Snarby and Ice Queen, focus on piercing; Roarmy Twins on Roids, focus on elemental; Vana, focus on Shadow and Curse resist) but really all that does is change which enemies you'll have trouble with if/when they land a hit.

It's hard enough even to just get into that Mandos and I (MAYBE Silloe, but I'm not sure) have even seen the inside of a Shadow Lair. I didn't even get past the first floor.... But considering Mandos has a full Snarby set I think it's safe to say he's gotten to the Sanctuary :L

The only reason i want to go to SL is because of the snarby set and unfortunately the sanctuary is the last ones on the list so that's a pain in the ass. I've seen some people SOLO SL tho on youtube; Vokster (youtube.com/unityspiralknights). I might also need Mandos' help though a friend of mine has also finished SL a couple of times so idk. My mac lags like a piece of shit when it comes to RT and Vana. So i'm asking for help from people who has finished SL. Sad snarby snarby snarby. oh and also, DA does 600-700dmg (charge) and 250-350dmg (normal) OR AROUND THOSE......... that's clearly Overpowered. Regardless of AS, it is OP, especially with the shield cancel method, boosted with ASI or CTR.
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Post  Silloe Sun Apr 22, 2012 3:56 pm


Panda, I'm not sure what your experience with T3 is even...

So, talking about the end game damage values and saying it's OP... You might not quite understand.

I keep telling you to do your own research, but I'll just tell you you're wrong, and leave you a few links.

Hint: If you're going to get into 2 handed swords shield cancelling becomes a necessary skill.

http://wiki.spiralknights.com/Swordmaster_Guide

http://wiki.spiralknights.com/Divine_Avenger
http://wiki.spiralknights.com/Fang_of_Vog (potential of 2260 damage charge attack, OP?)
http://wiki.spiralknights.com/Acheron

As for SLs... Well, I've never been in one, but that's actually something I'll be doing soon.

I'm buying a shadow key, and I'll probably be crafting maybe 5 pieces of armor when I go down.

But before you even consider that... shouldn't you finish getting your 5* sets? It's probably a bit early for you to be considering this stuff unless you wanna just pay a bunch of pros to carry you through.
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Post  kunoric Sun Apr 22, 2012 4:22 pm

backing up silloe, I've never heard of any one not dying in S.L.-puts me in a bit of a delema since i wanted the Ice queen jelly helm, but would need all five star equips to stand a chance any way... so I plan to get expand my armory until i can abuse vana mostly alone, then see how many of us can handle the S.L. it's a way aways for me, and even farther for you since you aren't as close to 5* as i am. that said, Nith, How was your shadow Lair experience?
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Post  Nithhogg Sun Apr 22, 2012 4:48 pm

kunoric wrote:backing up silloe, I've never heard of any one not dying in S.L.-puts me in a bit of a delema since i wanted the Ice queen jelly helm, but would need all five star equips to stand a chance any way... so I plan to get expand my armory until i can abuse vana mostly alone, then see how many of us can handle the S.L. it's a way aways for me, and even farther for you since you aren't as close to 5* as i am. that said, Nith, How was your shadow Lair experience?
Actually up until the first arena/danger room area I think I did fine but it certainly wasn't easy. Getting to the danger room one person revived so much that the group revival cost was boosted to over 1000. (Now that I think about it I think a single person had their own revival cost at 1000) And I didn't revive myself once and my revival cost was pumped up to 80. Basically these should probably be called "Hell Lairs" to be more accurate with what you may experience.
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Post  Silloe Sun Apr 22, 2012 5:19 pm


I've watched the rabid snarby SL run with a 4 man group.

And it looked pretty hard, but I think if you're quite familiar with T3 runs, DRs, and Vana, those are all good steps to take in preparing yourself. Also, learning when snarby will pop out and rush stun you...

Panda, from what I've seen of your play style... Well, you need more experience, AND 5 star gear (in this case, piercing/shadow/poison def, and at least a piercing weapon (FF, BTB, Blitz) though Crowd control weapons like the glacius would also be useful.

http://wiki.spiralknights.com/Shadow_Lair
http://wiki.spiralknights.com/Rabid_Snarbolax

I think the guy that was running with Nith probably bought his way to the SL with a credit card, because the run I watched, the guy playing wasn't any sort of super pro, and he didn't die that often - heck, I don't think the group needed to CE rev once.

In short, forget about it, you need probably 2 weeks more experience in T3.
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Post  Nithhogg Sun Apr 22, 2012 6:51 pm

Silloe wrote:
I've watched the rabid snarby SL run with a 4 man group.

And it looked pretty hard, but I think if you're quite familiar with T3 runs, DRs, and Vana, those are all good steps to take in preparing yourself. Also, learning when snarby will pop out and rush stun you...

Panda, from what I've seen of your play style... Well, you need more experience, AND 5 star gear (in this case, piercing/shadow/poison def, and at least a piercing weapon (FF, BTB, Blitz) though Crowd control weapons like the glacius would also be useful.

http://wiki.spiralknights.com/Shadow_Lair
http://wiki.spiralknights.com/Rabid_Snarbolax

I think the guy that was running with Nith probably bought his way to the SL with a credit card, because the run I watched, the guy playing wasn't any sort of super pro, and he didn't die that often - heck, I don't think the group needed to CE rev once.

In short, forget about it, you need probably 2 weeks more experience in T3.
Oh I know the revival guy bought his way to CE with cash. I'm pretty sure I could have been revived without energy in at least a few of the instances where I was energy revived. I doubt the guy I was with was experienced enough with the SL. Or maybe it was me. Or both. I sure wasn't ready for it. You're going to need all 5-star gear before you think of taking on a SL.
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Post  Pandaizm Sun Apr 22, 2012 11:05 pm

Silloe wrote:
Panda, I'm not sure what your experience with T3 is even...

So, talking about the end game damage values and saying it's OP... You might not quite understand.

I keep telling you to do your own research, but I'll just tell you you're wrong, and leave you a few links.

Hint: If you're going to get into 2 handed swords shield cancelling becomes a necessary skill.

http://wiki.spiralknights.com/Swordmaster_Guide

http://wiki.spiralknights.com/Divine_Avenger
http://wiki.spiralknights.com/Fang_of_Vog (potential of 2260 damage charge attack, OP?)
http://wiki.spiralknights.com/Acheron

As for SLs... Well, I've never been in one, but that's actually something I'll be doing soon.

I'm buying a shadow key, and I'll probably be crafting maybe 5 pieces of armor when I go down.

But before you even consider that... shouldn't you finish getting your 5* sets? It's probably a bit early for you to be considering this stuff unless you wanna just pay a bunch of pros to carry you through.

Sill, can you enter the Shadow Lair after i got my 5* gear? please? i want snarby... for Panda ? Speedy Cat
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Post  Silloe Mon Apr 23, 2012 12:54 am

Yes, I could, but first you'd need to prove that you would be able to handle the SL, and second you'd need to pay your portion of the shadow key.

Discussing this now however is moot. You have a ways to go.
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Post  Pandaizm Mon Apr 23, 2012 1:09 am

Silloe wrote:
I've watched the rabid snarby SL run with a 4 man group.

And it looked pretty hard, but I think if you're quite familiar with T3 runs, DRs, and Vana, those are all good steps to take in preparing yourself. Also, learning when snarby will pop out and rush stun you...

Panda, from what I've seen of your play style... Well, you need more experience, AND 5 star gear (in this case, piercing/shadow/poison def, and at least a piercing weapon (FF, BTB, Blitz) though Crowd control weapons like the glacius would also be useful.

http://wiki.spiralknights.com/Shadow_Lair
http://wiki.spiralknights.com/Rabid_Snarbolax

I think the guy that was running with Nith probably bought his way to the SL with a credit card, because the run I watched, the guy playing wasn't any sort of super pro, and he didn't die that often - heck, I don't think the group needed to CE rev once.

In short, forget about it, you need probably 2 weeks more experience in T3.

Silloe, you dont understand, my mac lags like a piece of shit, and i always get 1 bar due to my region, those does not cope with my or/and any playstyle. :/ thats why i die a lot.
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Post  Zerahnor Mon Apr 23, 2012 1:20 am

Panda, those are technically difficulties that I'm sure you have the power to solve if you tried hard enough. Unless you're like 14 and have no job and absolutely no control over your ISP, there's a lot of things you could do to dry and smooth out the "lag" kinks. I understand you're off in Singapore or whatever so you're bound to lag a fair bit... but I'm sure at least some of the lag could be alleviated.
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Post  Pandaizm Mon Apr 23, 2012 1:36 am

Zerahnor wrote:Panda, those are technically difficulties that I'm sure you have the power to solve if you tried hard enough. Unless you're like 14 and have no job and absolutely no control over your ISP, there's a lot of things you could do to dry and smooth out the "lag" kinks. I understand you're off in Singapore or whatever so you're bound to lag a fair bit... but I'm sure at least some of the lag could be alleviated.

eheheh read text in bold. but im 15 going 16 this year. I tried to set the game resolution to the lowest and it still lag a bit in vana, RT, and other certain spots/levels.
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Post  Silloe Mon Apr 23, 2012 1:42 am

Then, yeah, you're pretty well stuck with paying for people to drag you through the run.

I mean, if I were super pro, I'd take ya, but even I'm prone to the odd lag, or just plain old stupid move, so there's nothing I can do for ya.

I'm just not good enough to play with a handicap like that, and I don't think anybody in the guild is. Mandos included.

It's not all bad though. If you do front the 1800ce all by yourself, and get taken through the run, you still get mats, cr, and the nightmare mane.
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Post  kunoric Mon Apr 23, 2012 2:20 am

i am curious to who you intended to bring with you to the shadow realm- i favor parties of 3 in dangerous locations and bosses,but were you intending to take a full party of 5* friends with you?
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Post  Silloe Mon Apr 23, 2012 3:01 am

I'm guessing you're directing the question at me...

On the SK forums there was a rather large post where people listed their equipment, and what they were willing to bring to the table (ie, if they were going to pay a % for the shadow key or if they were super pro and wanted to be paid for)

http://forums.spiralknights.com/en/node/33794

Mandos seems like a likely candidate as well, and he might even know other people.

I also have have a few connections of my own through random encounters.

Unfortunately, Anon would have been a decent ticket, but, I'd rather engage in forced gay potato fellatio than associate with him.

Of course, I'd like to invite other members as well, but I'm not sure what kind of equips they have. I think I'll make a post about that now actually :3

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Post  Pandaizm Mon Apr 23, 2012 3:26 am

Silloe wrote:Then, yeah, you're pretty well stuck with paying for people to drag you through the run.

I mean, if I were super pro, I'd take ya, but even I'm prone to the odd lag, or just plain old stupid move, so there's nothing I can do for ya.

I'm just not good enough to play with a handicap like that, and I don't think anybody in the guild is. Mandos included.

It's not all bad though. If you do front the 1800ce all by yourself, and get taken through the run, you still get mats, cr, and the nightmare mane.

well i guess i'll just ask another friend of mine to help me then. She understands.
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Post  Silloe Mon Apr 23, 2012 4:15 am

She understands?

There's a difference between understanding and being willing to spend a million CE for revs, or being able handle a more difficult situation.

I hope you're not implying that I lack sympathy...?
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Post  Pandaizm Mon Apr 23, 2012 5:09 am

Silloe wrote:She understands?

There's a difference between understanding and being willing to spend a million CE for revs, or being able handle a more difficult situation.

I hope you're not implying that I lack sympathy...?

i guess.. she probably isn't willing to do that either, but she wants to help me doing it and she said she got SL vets as friends so maybe i'd make it out alive doesn't matter if i have to spend a lot of ce, i'll prepare at least 3-4kce before i go to SL.
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Post  Nithhogg Mon Apr 23, 2012 8:14 pm

Pandaizm wrote:
Silloe wrote:She understands?

There's a difference between understanding and being willing to spend a million CE for revs, or being able handle a more difficult situation.

I hope you're not implying that I lack sympathy...?

i guess.. she probably isn't willing to do that either, but she wants to help me doing it and she said she got SL vets as friends so maybe i'd make it out alive doesn't matter if i have to spend a lot of ce, i'll prepare at least 3-4kce before i go to SL.
Not to be rude but I don't think using 4000 crystal on revives would be the wisest investment. You could probably make more money off that energy simply by selling it in the energy depot. Assuming you sell it for 6000 per 100 (a bit of a low assumption based off of how the market's been) you could get 176,400-235,300 crowns with that energy. I don't know how much Nightmare Manes run for in the AH but I'd say it's not worth THAT much. Okay I revised my calculation and realize that they actually may run for such prices though I'm not sure. Either way
Snarbolax Set, SL, DA, Help, etc 11309008-jimmy
But that may just show how much of a pleb I am. Though of course that's just how I would handle things.


Last edited by Nithhogg on Mon Apr 23, 2012 10:23 pm; edited 1 time in total
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Post  Silloe Mon Apr 23, 2012 10:08 pm

~264,000 would be a low ball estimate...

If I could get over a million CR with my CE... *drool*

But, panda STILL needs to do the SL to gain access to the sanctuary to even craft his precious Snarby equips.

However, if you offered up 4k CE to a group of players as a bounty to pull you through the SL, you'd have your snarby stuff in no time flat.
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Post  Nithhogg Mon Apr 23, 2012 10:14 pm

Silloe wrote:~264,000 would be a low ball estimate...

If I could get over a million CR with my CE... *drool*

But, panda STILL needs to do the SL to gain access to the sanctuary to even craft his precious Snarby equips.

However, if you offered up 4k CE to a group of players as a bounty to pull you through the SL, you'd have your snarby stuff in no time flat.
I did mention mine was a low estimate. But even for the Snarbolax set... I would rather wait than fork over that much crystal energy which could be used oh so much better than being dragged through a Shadow Lair. Of course that's just the way I would use it...
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Post  Silloe Mon Apr 23, 2012 10:16 pm

Ermm..

You said that you could get 1-2 MILLION cr for 4000 CE.

Am I missing something?
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Post  Nithhogg Mon Apr 23, 2012 10:19 pm

Silloe wrote:Ermm..

You said that you could get 1-2 MILLION cr for 4000 CE.

Am I missing something?
Oh wait I added an extra 0. I must have derped when I was putting it in the calculator. I'll revise my post now.
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Post  Silloe Mon Apr 23, 2012 10:44 pm

Well, since I've been doing this stuff lately...

Nightmare manes fetch from 10-30k cr.

The SL mats are a bit weird though.. for instance gremlonium and maiden tears seem to fetch the most. (usually ~20-35k each)
Whereas Celestial ore fetches less ~9-15k.

I think this has to do with the popularity of what people want to craft as well as the difficulty of the run.

At the current price of CE, you can get a Deal buy buying Shadow keys at the AH. ~100k
(@6,600cr/100ce, you save 18,000cr)

Whereas a Silver Key isn't worth it 750ce, and they go for ~55kcr (that would be a loss of ~6kcr)

Of course, the fickle nature of the auction house these prices are apt to change...
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